Files
insertr/internal/engine/engine.go
Joakim b46f643df7 Refactor engine into focused files to improve maintainability
Split monolithic engine.go (776 lines) into specialized files:
- engine.go: Core orchestration (142 lines, 82% reduction)
- collection.go: Collection processing and management (445 lines)
- content.go: Content injection and extraction (152 lines)
- discovery.go: Element discovery and DOM traversal (85 lines)

Benefits:
- Single responsibility principle applied to each file
- Better code organization and navigation
- Improved testability of individual components
- Easier team development and code reviews
- Maintained full API compatibility with no breaking changes
2025-10-26 19:15:55 +01:00

143 lines
4.7 KiB
Go

package engine
import (
"context"
"fmt"
"strings"
"github.com/insertr/insertr/internal/db"
"golang.org/x/net/html"
)
// AuthProvider represents authentication provider information
type AuthProvider struct {
Type string // "mock", "jwt", "authentik"
}
// ContentEngine is the unified content processing engine
type ContentEngine struct {
idGenerator *IDGenerator
client db.ContentRepository
authProvider *AuthProvider
injector *Injector
}
// NewContentEngine creates a new content processing engine
func NewContentEngine(client db.ContentRepository) *ContentEngine {
authProvider := &AuthProvider{Type: "mock"} // default
return &ContentEngine{
idGenerator: NewIDGenerator(),
client: client,
authProvider: authProvider,
injector: NewInjector(client, "", nil), // siteID will be set per operation
}
}
// NewContentEngineWithAuth creates a new content processing engine with auth config
func NewContentEngineWithAuth(client db.ContentRepository, authProvider *AuthProvider) *ContentEngine {
if authProvider == nil {
authProvider = &AuthProvider{Type: "mock"}
}
return &ContentEngine{
idGenerator: NewIDGenerator(),
client: client,
authProvider: authProvider,
injector: NewInjectorWithAuth(client, "", authProvider, nil), // siteID will be set per operation
}
}
// ProcessContent processes HTML content according to the specified mode
func (e *ContentEngine) ProcessContent(input ContentInput) (*ContentResult, error) {
// 1. Parse HTML
doc, err := html.Parse(strings.NewReader(string(input.HTML)))
if err != nil {
return nil, fmt.Errorf("parsing HTML: %w", err)
}
// 2. Find insertr and collection elements
insertrElements, collectionElements := e.findEditableElements(doc)
// 3. Process regular .insertr elements
generatedIDs := make(map[string]string)
processedElements := make([]ProcessedElement, len(insertrElements))
for i, elem := range insertrElements {
// Generate structural ID (always deterministic)
id := e.idGenerator.Generate(elem.Node, input.FilePath)
// Database-first approach: Check if content already exists
existingContent, err := e.client.GetContent(context.Background(), input.SiteID, id)
contentExists := (err == nil && existingContent != nil)
generatedIDs[fmt.Sprintf("element_%d", i)] = id
processedElements[i] = ProcessedElement{
Node: elem.Node,
ID: id,
Generated: !contentExists, // Mark as generated only if new to database
Tag: elem.Node.Data,
Classes: GetClasses(elem.Node),
}
// Add/update content attributes to the node (only content-id now)
e.addContentAttributes(elem.Node, id)
// Store content only for truly new elements (database-first check)
if !contentExists && (input.Mode == Enhancement || input.Mode == ContentInjection) {
// Extract content and template from the unprocessed element
htmlContent := e.extractHTMLContent(elem.Node)
originalTemplate := e.extractOriginalTemplate(elem.Node)
// Store in database via content client
_, err := e.client.CreateContent(context.Background(), input.SiteID, id, htmlContent, originalTemplate, "system")
if err != nil {
// Log error but don't fail the enhancement - content just won't be stored
fmt.Printf("⚠️ Failed to store content for %s: %v\n", id, err)
} else {
fmt.Printf("✅ Created new content: %s (html)\n", id)
}
}
}
// 4. Process .insertr-add collection elements
for _, collectionElem := range collectionElements {
// Generate structural ID for the collection container
collectionID := e.idGenerator.Generate(collectionElem.Node, input.FilePath)
// Add data-collection-id attribute to the collection container
SetAttribute(collectionElem.Node, "data-collection-id", collectionID)
// Process collection during enhancement or content injection
if input.Mode == Enhancement || input.Mode == ContentInjection {
err := e.processCollection(collectionElem.Node, collectionID, input.SiteID)
if err != nil {
fmt.Printf("⚠️ Failed to process collection %s: %v\n", collectionID, err)
} else {
fmt.Printf("✅ Processed collection: %s\n", collectionID)
}
}
}
// 6. Inject content if required by mode
if input.Mode == Enhancement || input.Mode == ContentInjection {
err = e.injectContent(processedElements, input.SiteID)
if err != nil {
return nil, fmt.Errorf("injecting content: %w", err)
}
}
// TODO: Implement collection-specific content injection here if needed
// 6. Inject editor assets for enhancement mode (development)
if input.Mode == Enhancement {
injector := NewInjectorWithAuth(e.client, input.SiteID, e.authProvider, nil)
injector.InjectEditorAssets(doc, true, "")
}
return &ContentResult{
Document: doc,
Elements: processedElements,
GeneratedIDs: generatedIDs,
}, nil
}