# Insertr Development TODO ## 🔍 Architecture Analysis Complete (Dec 2024) **Key Discovery**: The architecture is already 90% complete and brilliantly designed! The missing piece is not LocalStorage persistence, but the **HTTP server application** that implements the API contract both clients expect. ## ✅ What's Already Built & Working ### **Complete Foundation** - ✅ **Go Content Client** - Full REST API client with all CRUD operations (`internal/content/client.go`) - ✅ **JavaScript API Client** - Browser client with same API endpoints (`lib/src/core/api-client.js`) - ✅ **Content Types** - Well-defined data structures (`ContentItem`, `ContentResponse`) - ✅ **Mock Backend** - Working development server with realistic test data - ✅ **Build-Time Enhancement** - Content injection from database → HTML during builds - ✅ **Authentication System** - Complete auth flow ready for server integration - ✅ **Professional Editor** - Modal forms, validation, smart field detection ### **Architecture Philosophy Preserved** - ✅ **"Tailwind of CMS"** - Zero configuration, build-time optimization - ✅ **Framework Agnostic** - Works with any static site generator - ✅ **Performance First** - Regular visitors get pure static HTML - ✅ **Editor Progressive Enhancement** - Editing assets only load when needed ## 🚨 **CRITICAL MISSING PIECE** ### **HTTP Server Application** (90% of work remaining) The CLI client and JavaScript client both expect a server at `/api/content/*`, but **no server exists**! **Required API Endpoints**: ``` GET /api/content/{id}?site_id={site} # Get single content GET /api/content?site_id={site} # Get all content for site GET /api/content/bulk?site_id={site}&ids[]=... # Bulk get content PUT /api/content/{id} # Update existing content POST /api/content # Create new content ``` **Current State**: Both clients make HTTP calls to these endpoints, but they 404 because no server implements them. ## 🎯 **Immediate Implementation Plan** ### **🔴 Phase 1: HTTP Server (CRITICAL)** **Goal**: Build the missing server application that implements the API contract #### 1.1 **Go HTTP Server** ⭐ **HIGHEST PRIORITY** - [ ] **REST API Server** - Implement all 5 required endpoints - [ ] **Database Layer** - SQLite for development, PostgreSQL for production - [ ] **Authentication Middleware** - JWT/OAuth integration - [ ] **CORS & Security** - Proper headers for browser integration - [ ] **Content Validation** - Input sanitization and type checking #### 1.2 **Integration Testing** - [ ] **CLI Client Integration** - Test all CLI commands work with real server - [ ] **JavaScript Client Integration** - Test browser editor saves to real server - [ ] **End-to-End Workflow** - Edit → Save → Build → Deploy cycle ### **🟡 Phase 2: Production Polish (IMPORTANT)** #### 2.1 **Client-Side Enhancements** - [ ] **Editor-Server Integration** - Wire up `handleSave` to use `ApiClient` - [ ] **Optimistic Updates** - Show immediate feedback, sync in background - [ ] **Offline Support** - LocalStorage cache + sync when online - [ ] **Loading States** - Professional feedback during saves #### 2.2 **Deployment Pipeline** - [ ] **Build Triggers** - Auto-rebuild sites when content changes - [ ] **Multi-Site Support** - Handle multiple domains/site IDs - [ ] **CDN Integration** - Host insertr.js library on CDN - [ ] **Database Migrations** - Schema versioning and updates ### **🟢 Phase 3: Advanced Features (NICE-TO-HAVE)** #### 3.1 **Content Management Enhancements** - [ ] **Content Versioning** - Track edit history and allow rollbacks - [ ] **Content Validation** - Advanced validation rules per content type - [ ] **Markdown Enhancements** - Live preview, toolbar, syntax highlighting - [ ] **Media Management** - Image upload and asset management #### 3.2 **Developer Experience** - [ ] **Development Tools** - Better debugging and development workflow - [ ] **Configuration API** - Extensible field type system - [ ] **Testing Suite** - Comprehensive test coverage - [ ] **Documentation** - API reference and integration guides ## 💡 **Key Architectural Insights** ### **Why This Architecture is Brilliant** 1. **Performance First**: Regular visitors get pure static HTML with zero CMS overhead 2. **Separation of Concerns**: Content editing completely separate from site performance 3. **Build-Time Optimization**: Database content gets "baked into" static HTML during builds 4. **Progressive Enhancement**: Sites work without JavaScript, editing enhances with JavaScript 5. **Framework Agnostic**: Works with Hugo, Next.js, Jekyll, Gatsby, vanilla HTML, etc. ### **Production Flow** ``` Content Edits → HTTP API Server → Database ↓ Static Site Build ← CLI Enhancement ← Database Content ↓ Enhanced HTML → CDN/Deploy ``` ### **Current Working Flow** ``` ✅ Browser Editor → (404) Missing Server → ❌ ✅ CLI Enhancement ← Mock Data ← ✅ ✅ Static HTML Generation ← ✅ ``` **Gap**: The HTTP server that connects editor saves to database storage. ## 🗂️ **Next Steps: Server Implementation** ### **✅ Implemented - Unified Binary Architecture** ``` ✅ COMPLETED: All server functionality integrated into unified binary cmd/ ├── serve.go # Runtime API server command └── enhance.go # Build-time enhancement command internal/ ├── api/ # HTTP handlers and middleware ├── db/ # Multi-database layer with sqlc └── content/ # Content management logic ``` ### **Files to Modify** - `lib/src/core/editor.js:91` - Wire up `ApiClient` to `handleSave` method - `README.md` - Add server setup instructions - `docker-compose.yml` - Add server for development stack ## 🎯 **Success Criteria** ### **Phase 1 Complete When**: - ✅ HTTP server running on `localhost:8080` (or configurable port) - ✅ All 5 API endpoints returning proper JSON responses - ✅ JavaScript editor successfully saves edits to database - ✅ CLI enhancement pulls latest content from database - ✅ Full edit → save → build → view cycle working end-to-end ### **Production Ready When**: - ✅ Multi-site support with proper site isolation - ✅ Authentication and authorization working - ✅ Database migrations and backup strategy - ✅ CDN hosting for insertr.js library - ✅ Deployment documentation and examples ## Current Architecture Status ### ✅ **What's Working Well** - **CLI Parser**: Detects 41+ elements across demo site, generates stable IDs - **Authentication System**: Professional login/edit mode toggle with visual states - **Form System**: Dynamic modal forms with smart field detection - **Build Pipeline**: Automated library building and copying to demo site - **Development Experience**: Hot reload with Air integration ### 🔍 **Investigation Results** - **File Analysis**: All legacy code removed, clean single implementation - **Integration Testing**: CLI ↔ Library integration works seamlessly - **Demo Site**: Both index.html and about.html use modern library correctly - **Content Detection**: CLI successfully identifies text/markdown/link content types ## Immediate Next Steps ### 🎯 **Priority 1: Content Persistence** **Goal**: Make edits survive page reload - Create `lib/src/core/content-manager.js` for LocalStorage operations - Integrate with existing form system for automatic save/restore - Add change tracking and storage management ### 🎯 **Priority 2: Server Application** **Goal**: Backend API for real content storage - Design REST API for content CRUD operations - Add authentication integration (OAuth/JWT) - Consider database choice (SQLite for simplicity vs PostgreSQL for production) --- ## 🏁 **Ready to Build** The analysis is complete. The architecture is sound and 90% implemented. **Next Action**: Create the HTTP server application that implements the API contract both clients expect. This will immediately unlock: - ✅ Real content persistence (not just LocalStorage) - ✅ Multi-user editing capabilities - ✅ Production-ready content management - ✅ Full integration between browser editor and CLI enhancement *Let's build the missing server!* ## 🏗️ **Database Schema Architecture Decision** (Sept 2025) **Issue**: Inlined SQLite schema in `database.go` creates multiple sources of truth, same problem we just solved with model duplication. ### **Recommended Solutions** (in order of preference): #### **🎯 Option 1: Schema-as-Query Pattern** ⭐ **RECOMMENDED** ``` db/queries/ ├── content.sql # CRUD queries ├── versions.sql # Version control queries ├── schema_setup.sql # Schema initialization as named query └── indexes_setup.sql # Index creation as named query ``` **Benefits**: - ✅ Single source of truth (schema files) - ✅ sqlc generates type-safe setup functions - ✅ Consistent with existing sqlc workflow - ✅ Database-agnostic parameter syntax (`sqlc.arg()`) **Implementation**: ```sql -- name: InitializeSchema :exec CREATE TABLE IF NOT EXISTS content (...); CREATE TABLE IF NOT EXISTS content_versions (...); -- name: CreateIndexes :exec CREATE INDEX IF NOT EXISTS idx_content_site_id ON content(site_id); ``` #### **🔧 Option 2: Migration Tool Integration** - Use `goose`, `golang-migrate`, or `dbmate` - sqlc natively supports parsing migration directories - Professional database management with up/down migrations - **Trade-off**: Additional dependency and complexity #### **🗂️ Option 3: Embedded Schema Files** - Use `go:embed` to read schema files at compile time - Keep schema in separate `.sql` files - **Trade-off**: Not processed by sqlc, less type safety **✅ COMPLETED**: Implemented Option 1 (Schema-as-Query) with important discovery: **sqlc Limitations Discovered**: - ✅ sqlc generates functions for `CREATE TABLE` and `ALTER TABLE` statements - ❌ sqlc does **NOT** generate functions for `CREATE INDEX` or `CREATE TRIGGER` statements - 🔧 **Solution**: Handle table creation via sqlc-generated functions, handle indexes/triggers manually in Go initialization code **Final Implementation**: - `db/*/setup.sql` - Contains table creation queries (sqlc generates type-safe functions) - `internal/db/database.go` - Manual index/trigger creation using raw SQL - **Best Practice**: Use sqlc for what it supports, manual SQL for what it doesn't ## 🔄 **Editor Cache Architecture & Content State Management** (Dec 2024) ### **Current Architecture Issues Identified** **Problem**: Conflict between preview system and content persistence after save operations. **Root Cause**: The unified Editor system was designed with preview-first architecture: - `originalContent` stores DOM state when editing begins - `clearPreview()` always restores to `originalContent` - This creates race condition: `applyContent()` → `clearPreview()` → content reverted ### **✅ Implemented Solution: Post-Save Baseline Update** **Strategy**: After successful save, update the stored `originalContent` to match the new saved state. **Implementation** (`lib/src/ui/Editor.js`): ```js // In save handler: context.applyContent(content); // Apply new content to DOM context.updateOriginalContent(); // Update baseline to match current DOM this.previewer.clearPreview(); // Clear preview (won't revert since baseline matches) ``` **Benefits**: - ✅ Content persists after save operations - ✅ Future cancellations restore to saved state, not pre-edit state - ✅ Maintains clean preview functionality - ✅ No breaking changes to existing architecture ### **Future Considerations: Draft System Architecture** **Current State Management**: - **Browser Cache**: DOM elements store current content state - **Server Cache**: Database stores persisted content - **No Intermediate Cache**: Edits are either preview (temporary) or saved (permanent) **Potential Draft System Design**: #### **Option 1: LocalStorage Drafts** ```js // Auto-save drafts locally during editing const draftKey = `insertr_draft_${contentId}_${siteId}`; localStorage.setItem(draftKey, JSON.stringify({ content: currentContent, timestamp: Date.now(), originalContent: baseline })); ``` **Benefits**: Offline support, immediate feedback, no server load **Drawbacks**: Per-browser, no cross-device sync, storage limits #### **Option 2: Server-Side Drafts** ```js // Auto-save drafts to server with special draft flag PUT /api/content/{id}/draft { "value": "Draft content...", "type": "markdown", "is_draft": true } ``` **Benefits**: Cross-device sync, unlimited storage, collaborative editing potential **Drawbacks**: Server complexity, authentication requirements, network dependency #### **Option 3: Hybrid Draft System** - **LocalStorage**: Immediate draft saving during typing - **Server Sync**: Periodic sync of drafts (every 30s or on significant changes) - **Conflict Resolution**: Handle cases where server content changed while editing draft ### **Cache Invalidation Strategy** **Current Behavior**: - Content is cached in DOM until page reload - No automatic refresh when content changes on server - No awareness of multi-user editing scenarios **Recommended Enhancements**: #### **Option A: Manual Refresh Strategy** - Add "Refresh Content" button to editor interface - Check server content before editing (warn if changed) - Simple conflict resolution (server wins vs local wins vs merge) #### **Option B: Polling Strategy** - Poll server every N minutes for content changes - Show notification if content was updated by others - Allow user to choose: keep editing, reload, or merge #### **Option C: WebSocket Strategy** - Real-time content change notifications - Live collaborative editing indicators - Automatic conflict resolution ### **Implementation Priority** **Phase 1** (Immediate): ✅ **COMPLETED** - Fix content persistence after save (baseline update approach) **Phase 2** (Short-term): - Add LocalStorage draft auto-save during editing - Implement draft recovery on page reload - Basic conflict detection (server timestamp vs local timestamp) **Phase 3** (Long-term): - Server-side draft support - Real-time collaboration features - Advanced conflict resolution ### **Design Principles for Draft System** 1. **Progressive Enhancement**: Site works without drafts, drafts enhance UX 2. **Data Safety**: Never lose user content, even in edge cases 3. **Performance First**: Drafts shouldn't impact site loading for regular visitors 4. **Conflict Transparency**: Always show user what's happening with their content 5. **Graceful Degradation**: Fallback to basic editing if draft system fails **Note**: Current architecture already supports foundation for all these enhancements through the unified Editor system and API client pattern.