- Add backend container transformation in engine.go following syntactic sugar specification
- Containers with .insertr get class removed and viable children get .insertr added
- Remove incorrect frontend container expansion - frontend only finds enhanced elements
- Fix StyleAwareEditor hasMultiPropertyElements runtime error
- Add addClass/removeClass methods to ContentEngine for class manipulation
- Update frontend to match HTML-first approach with no runtime container logic
- Test verified: container <section class='insertr'> transforms to individual h1.insertr, p.insertr, button.insertr
This completes the container expansion functionality per CLASSES.md:
Developer convenience (one .insertr enables section editing) + granular control (individual element editing)
- Remove content preview from ID generation for stable structural IDs
- Implement database-first approach to check content existence before creation
- Add enhanced DOM path, semantic context, and precise sibling indexing
- Replace HTML attribute checking with reliable database lookups
- Add collision handling with increment counters for similar elements
Fixes:
✅ UNIQUE constraint errors eliminated (multiple enhancement runs work)
✅ Structural stability (same element keeps same ID regardless of content changes)
✅ Database-driven workflow (single source of truth for content existence)
✅ Enhanced collision resistance with detailed structural differentiation
Results: No more 'Failed to store content' errors, stable enhance workflow.
- Replace value field with html_content for direct HTML storage
- Add original_template field for style detection preservation
- Remove all markdown processing from injector (delete markdown.go)
- Fix critical content extraction/injection bugs in engine
- Add missing UpdateContent PUT handler for content persistence
- Fix API client field names and add updateContent() method
- Resolve content type validation (only allow text/link types)
- Add UUID-based ID generation to prevent collisions
- Complete first-pass processing workflow for unprocessed elements
- Verify end-to-end: Enhancement → Database → API → Editor → Persistence
All 37 files updated for HTML-first content management system.
Phase 3a implementation complete and production ready.
- Rebuild JavaScript library with delayed control panel initialization
- Update server assets to include latest UI behavior changes
- Ensure built assets reflect invisible UI for regular visitors
The control panel now only appears after gate activation, maintaining
the invisible CMS principle for end users.
- Remove obsolete cmd/auto_enhance.go command (replaced by unified enhance)
- Implement EnhanceInPlace method using unified pipeline
- Remove generated demo files from git tracking
- Verify all functionality works after cleanup:
* go build successful
* enhance command working correctly
* unified pipeline (discovery → ID generation → content injection) verified
* clean command structure (only enhance, serve, restore commands)
The codebase is now clean with no legacy auto-enhance references or stub implementations. All functionality consolidated into the unified Discoverer + Enhancer architecture.
- Move all ContentItem, ContentClient, ContentResponse types to engine/types.go as single source of truth
- Remove duplicate type definitions from content/types.go
- Update all imports across codebase to use engine types
- Enhance engine to extract existing data-content-id from HTML markup
- Simplify frontend to always send html_markup, let server handle ID extraction/generation
- Fix contentId reference errors in frontend error handling
- Add getAttribute helper method to engine for ID extraction
- Add GetAllContent method to engine.DatabaseClient
- Update enhancer to use engine.ContentClient interface
- All builds and API endpoints verified working
This resolves the 400 Bad Request errors and creates a unified architecture where the server is the single source of truth for all ID generation and content type management.
- Create internal/engine module as single source of truth for content processing
- Consolidate 4 separate ID generation systems into one unified engine
- Update API handlers to use engine for consistent server-side ID generation
- Remove frontend client-side ID generation, delegate to server engine
- Ensure identical HTML markup + file path produces identical content IDs
- Resolve content persistence failures caused by ID fragmentation between manual editing and enhancement processes