Consolidate type definitions and fix API contract
- Move all ContentItem, ContentClient, ContentResponse types to engine/types.go as single source of truth - Remove duplicate type definitions from content/types.go - Update all imports across codebase to use engine types - Enhance engine to extract existing data-content-id from HTML markup - Simplify frontend to always send html_markup, let server handle ID extraction/generation - Fix contentId reference errors in frontend error handling - Add getAttribute helper method to engine for ID extraction - Add GetAllContent method to engine.DatabaseClient - Update enhancer to use engine.ContentClient interface - All builds and API endpoints verified working This resolves the 400 Bad Request errors and creates a unified architecture where the server is the single source of truth for all ID generation and content type management.
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@@ -37,20 +37,33 @@ func (e *ContentEngine) ProcessContent(input ContentInput) (*ContentResult, erro
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processedElements := make([]ProcessedElement, len(elements))
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for i, elem := range elements {
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// Generate ID using the same algorithm as the parser
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id := e.idGenerator.Generate(elem.Node, input.FilePath)
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// Check if element already has a data-content-id
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existingID := e.getAttribute(elem.Node, "data-content-id")
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var id string
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var wasGenerated bool
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if existingID != "" {
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// Use existing ID from enhanced element
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id = existingID
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wasGenerated = false
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} else {
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// Generate new ID for unprocessed element
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id = e.idGenerator.Generate(elem.Node, input.FilePath)
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wasGenerated = true
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}
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generatedIDs[fmt.Sprintf("element_%d", i)] = id
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processedElements[i] = ProcessedElement{
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Node: elem.Node,
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ID: id,
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Type: elem.Type,
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Generated: true,
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Generated: wasGenerated,
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Tag: elem.Node.Data,
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Classes: GetClasses(elem.Node),
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}
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// Add content attributes to the node
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// Add/update content attributes to the node
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e.addContentAttributes(elem.Node, id, elem.Type)
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}
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@@ -133,6 +146,16 @@ func (e *ContentEngine) addContentAttributes(node *html.Node, contentID, content
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e.setAttribute(node, "data-content-type", contentType)
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}
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// getAttribute gets an attribute value from an HTML node
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func (e *ContentEngine) getAttribute(node *html.Node, key string) string {
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for _, attr := range node.Attr {
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if attr.Key == key {
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return attr.Val
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}
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}
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return ""
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}
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// setAttribute sets an attribute on an HTML node
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func (e *ContentEngine) setAttribute(node *html.Node, key, value string) {
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// Remove existing attribute if it exists
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