feat: implement Phase 3 container transformation with CLASSES.md compliance
- Add backend container transformation in engine.go following syntactic sugar specification - Containers with .insertr get class removed and viable children get .insertr added - Remove incorrect frontend container expansion - frontend only finds enhanced elements - Fix StyleAwareEditor hasMultiPropertyElements runtime error - Add addClass/removeClass methods to ContentEngine for class manipulation - Update frontend to match HTML-first approach with no runtime container logic - Test verified: container <section class='insertr'> transforms to individual h1.insertr, p.insertr, button.insertr This completes the container expansion functionality per CLASSES.md: Developer convenience (one .insertr enables section editing) + granular control (individual element editing)
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@@ -72,14 +72,13 @@ func (e *ContentEngine) ProcessContent(input ContentInput) (*ContentResult, erro
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processedElements[i] = ProcessedElement{
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Node: elem.Node,
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ID: id,
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Type: elem.Type,
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Generated: !contentExists, // Mark as generated only if new to database
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Tag: elem.Node.Data,
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Classes: GetClasses(elem.Node),
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}
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// Add/update content attributes to the node
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e.addContentAttributes(elem.Node, id, elem.Type)
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// Add/update content attributes to the node (only content-id now)
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e.addContentAttributes(elem.Node, id)
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// Store content only for truly new elements (database-first check)
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if !contentExists && (input.Mode == Enhancement || input.Mode == ContentInjection) {
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@@ -88,12 +87,12 @@ func (e *ContentEngine) ProcessContent(input ContentInput) (*ContentResult, erro
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originalTemplate := e.extractOriginalTemplate(elem.Node)
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// Store in database via content client
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_, err := e.client.CreateContent(input.SiteID, id, htmlContent, originalTemplate, elem.Type, "system")
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_, err := e.client.CreateContent(input.SiteID, id, htmlContent, originalTemplate, "system")
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if err != nil {
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// Log error but don't fail the enhancement - content just won't be stored
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fmt.Printf("⚠️ Failed to store content for %s: %v\n", id, err)
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} else {
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fmt.Printf("✅ Created new content: %s (%s)\n", id, elem.Type)
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fmt.Printf("✅ Created new content: %s (html)\n", id)
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}
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}
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}
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@@ -122,21 +121,47 @@ func (e *ContentEngine) ProcessContent(input ContentInput) (*ContentResult, erro
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// InsertrElement represents an insertr element found in HTML
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type InsertrElement struct {
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Node *html.Node
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Type string
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}
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// findInsertrElements finds all elements with class="insertr"
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// findInsertrElements finds all elements with class="insertr" and applies container transformation
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// This implements the "syntactic sugar transformation" from CLASSES.md:
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// - Containers with .insertr get their .insertr class removed
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// - Viable children of those containers get .insertr class added
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// - Regular elements with .insertr are kept as-is
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func (e *ContentEngine) findInsertrElements(doc *html.Node) []InsertrElement {
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var elements []InsertrElement
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var containersToTransform []*html.Node
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// First pass: find all .insertr elements and identify containers
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e.walkNodes(doc, func(n *html.Node) {
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if n.Type == html.ElementNode && e.hasInsertrClass(n) {
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elementType := e.determineContentType(n)
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elements = append(elements, InsertrElement{
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Node: n,
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Type: elementType,
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})
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if isContainer(n) {
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// Container element - mark for transformation
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containersToTransform = append(containersToTransform, n)
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} else {
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// Regular element - add directly
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elements = append(elements, InsertrElement{
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Node: n,
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})
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}
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}
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})
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// Second pass: transform containers (remove .insertr from container, add to children)
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for _, container := range containersToTransform {
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// Remove .insertr class from container
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e.removeClass(container, "insertr")
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// Find viable children and add .insertr class to them
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viableChildren := FindViableChildren(container)
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for _, child := range viableChildren {
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e.addClass(child, "insertr")
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elements = append(elements, InsertrElement{
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Node: child,
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})
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}
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}
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return elements
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}
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@@ -159,28 +184,11 @@ func (e *ContentEngine) hasInsertrClass(node *html.Node) bool {
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return false
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}
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// determineContentType determines the content type based on element
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func (e *ContentEngine) determineContentType(node *html.Node) string {
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tag := strings.ToLower(node.Data)
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switch tag {
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case "a", "button":
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return "link"
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case "h1", "h2", "h3", "h4", "h5", "h6":
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return "text"
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case "p", "div", "section", "article", "span":
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return "text"
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default:
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return "text"
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}
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}
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// addContentAttributes adds data-content-id and data-content-type attributes
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func (e *ContentEngine) addContentAttributes(node *html.Node, contentID, contentType string) {
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// addContentAttributes adds data-content-id attribute only
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// HTML-first approach: no content-type attribute needed
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func (e *ContentEngine) addContentAttributes(node *html.Node, contentID string) {
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// Add data-content-id attribute
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e.setAttribute(node, "data-content-id", contentID)
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// Add data-content-type attribute
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e.setAttribute(node, "data-content-type", contentType)
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}
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// getAttribute gets an attribute value from an HTML node
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@@ -209,6 +217,85 @@ func (e *ContentEngine) setAttribute(node *html.Node, key, value string) {
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})
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}
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// addClass safely adds a class to an HTML node
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func (e *ContentEngine) addClass(node *html.Node, className string) {
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var classAttr *html.Attribute
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var classIndex int = -1
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// Find existing class attribute
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for idx, attr := range node.Attr {
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if attr.Key == "class" {
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classAttr = &attr
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classIndex = idx
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break
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}
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}
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var classes []string
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if classAttr != nil {
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classes = strings.Fields(classAttr.Val)
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}
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// Check if class already exists
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for _, class := range classes {
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if class == className {
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return // Class already exists
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}
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}
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// Add new class
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classes = append(classes, className)
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newClassValue := strings.Join(classes, " ")
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if classIndex >= 0 {
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// Update existing class attribute
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node.Attr[classIndex].Val = newClassValue
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} else {
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// Add new class attribute
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node.Attr = append(node.Attr, html.Attribute{
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Key: "class",
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Val: newClassValue,
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})
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}
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}
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// removeClass safely removes a class from an HTML node
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func (e *ContentEngine) removeClass(node *html.Node, className string) {
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var classIndex int = -1
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// Find existing class attribute
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for idx, attr := range node.Attr {
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if attr.Key == "class" {
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classIndex = idx
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break
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}
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}
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if classIndex == -1 {
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return // No class attribute found
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}
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// Parse existing classes
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classes := strings.Fields(node.Attr[classIndex].Val)
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// Filter out the target class
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var newClasses []string
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for _, class := range classes {
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if class != className {
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newClasses = append(newClasses, class)
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}
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}
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// Update or remove class attribute
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if len(newClasses) == 0 {
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// Remove class attribute entirely if no classes remain
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node.Attr = append(node.Attr[:classIndex], node.Attr[classIndex+1:]...)
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} else {
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// Update class attribute with remaining classes
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node.Attr[classIndex].Val = strings.Join(newClasses, " ")
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}
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}
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// injectContent injects content from database into elements
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func (e *ContentEngine) injectContent(elements []ProcessedElement, siteID string) error {
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for i := range elements {
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