feat: implement unified content engine to eliminate ID generation inconsistencies
- Create internal/engine module as single source of truth for content processing - Consolidate 4 separate ID generation systems into one unified engine - Update API handlers to use engine for consistent server-side ID generation - Remove frontend client-side ID generation, delegate to server engine - Ensure identical HTML markup + file path produces identical content IDs - Resolve content persistence failures caused by ID fragmentation between manual editing and enhancement processes
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76
internal/engine/markdown.go
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76
internal/engine/markdown.go
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package engine
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import (
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"bytes"
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"log"
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"strings"
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"github.com/yuin/goldmark"
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"github.com/yuin/goldmark/parser"
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"github.com/yuin/goldmark/renderer/html"
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"github.com/yuin/goldmark/util"
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)
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// MarkdownProcessor handles minimal markdown processing
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// Supports only: **bold**, *italic*, and [link](url)
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type MarkdownProcessor struct {
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parser goldmark.Markdown
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}
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// NewMarkdownProcessor creates a new markdown processor with minimal configuration
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func NewMarkdownProcessor() *MarkdownProcessor {
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// Configure goldmark to only support basic inline formatting
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md := goldmark.New(
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goldmark.WithParserOptions(
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parser.WithInlineParsers(
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// Bold (**text**) and italic (*text*) - same parser handles both
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util.Prioritized(parser.NewEmphasisParser(), 500),
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// Links [text](url)
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util.Prioritized(parser.NewLinkParser(), 600),
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),
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// Disable all block parsers except paragraph (no headings, lists, etc.)
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parser.WithBlockParsers(
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util.Prioritized(parser.NewParagraphParser(), 200),
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),
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),
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goldmark.WithRendererOptions(
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html.WithXHTML(), // <br /> instead of <br>
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html.WithHardWraps(), // Line breaks become <br />
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html.WithUnsafe(), // Allow existing HTML to pass through
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),
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)
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return &MarkdownProcessor{parser: md}
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}
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// ToHTML converts markdown string to HTML
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func (mp *MarkdownProcessor) ToHTML(markdown string) (string, error) {
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if markdown == "" {
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return "", nil
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}
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var buf bytes.Buffer
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if err := mp.parser.Convert([]byte(markdown), &buf); err != nil {
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log.Printf("Markdown conversion failed: %v", err)
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return "", err
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}
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html := buf.String()
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// Clean up goldmark's paragraph wrapping for inline content
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// If content is wrapped in a single <p> tag, extract just the inner content
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html = strings.TrimSpace(html)
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if strings.HasPrefix(html, "<p>") && strings.HasSuffix(html, "</p>") {
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// Check if this is a single paragraph (no other <p> tags inside)
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inner := html[3 : len(html)-4] // Remove <p> and </p>
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if !strings.Contains(inner, "<p>") {
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// Single paragraph - return just the inner content for inline injection
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return inner, nil
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}
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}
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// Multiple paragraphs or other block content - return as-is
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return html, nil
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}
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