feat: implement unified content engine to eliminate ID generation inconsistencies
- Create internal/engine module as single source of truth for content processing - Consolidate 4 separate ID generation systems into one unified engine - Update API handlers to use engine for consistent server-side ID generation - Remove frontend client-side ID generation, delegate to server engine - Ensure identical HTML markup + file path produces identical content IDs - Resolve content persistence failures caused by ID fragmentation between manual editing and enhancement processes
This commit is contained in:
505
internal/engine/injector.go.backup
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505
internal/engine/injector.go.backup
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@@ -0,0 +1,505 @@
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package engine
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import (
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"fmt"
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"log"
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"strings"
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"golang.org/x/net/html"
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)
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// Injector handles content injection into HTML elements
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type Injector struct {
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client ContentClient
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siteID string
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mdProcessor *MarkdownProcessor
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}
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// NewInjector creates a new content injector
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func NewInjector(client ContentClient, siteID string) *Injector {
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return &Injector{
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client: client,
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siteID: siteID,
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mdProcessor: NewMarkdownProcessor(),
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}
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}
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// InjectContent replaces element content with database values and adds content IDs
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func (i *Injector) InjectContent(element *Element, contentID string) error {
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// Fetch content from database/API
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contentItem, err := i.client.GetContent(i.siteID, contentID)
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if err != nil {
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return fmt.Errorf("fetching content for %s: %w", contentID, err)
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}
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// If no content found, keep original content but add data attributes
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if contentItem == nil {
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i.AddContentAttributes(element.Node, contentID, element.Type)
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return nil
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}
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// Replace element content based on type
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switch element.Type {
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case "text":
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i.injectTextContent(element.Node, contentItem.Value)
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case "markdown":
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i.injectMarkdownContent(element.Node, contentItem.Value)
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case "link":
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i.injectLinkContent(element.Node, contentItem.Value)
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default:
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i.injectTextContent(element.Node, contentItem.Value)
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}
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// Add data attributes for editor functionality
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i.AddContentAttributes(element.Node, contentID, element.Type)
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return nil
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}
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// InjectBulkContent efficiently injects multiple content items
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func (i *Injector) InjectBulkContent(elements []ElementWithID) error {
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// Extract content IDs for bulk fetch
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contentIDs := make([]string, len(elements))
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for idx, elem := range elements {
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contentIDs[idx] = elem.ContentID
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}
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// Bulk fetch content
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contentMap, err := i.client.GetBulkContent(i.siteID, contentIDs)
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if err != nil {
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return fmt.Errorf("bulk fetching content: %w", err)
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}
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// Inject each element
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for _, elem := range elements {
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contentItem, exists := contentMap[elem.ContentID]
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// Add content attributes regardless
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i.AddContentAttributes(elem.Element.Node, elem.ContentID, elem.Element.Type)
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if !exists {
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// Keep original content if not found in database
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continue
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}
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// Replace content based on type
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switch elem.Element.Type {
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case "text":
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i.injectTextContent(elem.Element.Node, contentItem.Value)
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case "markdown":
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i.injectMarkdownContent(elem.Element.Node, contentItem.Value)
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case "link":
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i.injectLinkContent(elem.Element.Node, contentItem.Value)
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default:
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i.injectTextContent(elem.Element.Node, contentItem.Value)
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}
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}
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return nil
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}
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// injectTextContent replaces text content in an element
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func (i *Injector) injectTextContent(node *html.Node, content string) {
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// Remove all child nodes
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for child := node.FirstChild; child != nil; {
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next := child.NextSibling
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node.RemoveChild(child)
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child = next
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}
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// Add new text content
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textNode := &html.Node{
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Type: html.TextNode,
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Data: content,
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}
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node.AppendChild(textNode)
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}
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// injectMarkdownContent handles markdown content - converts markdown to HTML
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func (i *Injector) injectMarkdownContent(node *html.Node, content string) {
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if content == "" {
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i.injectTextContent(node, "")
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return
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}
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// Convert markdown to HTML using server processor
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htmlContent, err := i.mdProcessor.ToHTML(content)
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if err != nil {
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log.Printf("⚠️ Markdown conversion failed for content '%s': %v, falling back to text", content, err)
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i.injectTextContent(node, content)
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return
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}
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// Inject the HTML content
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i.injectHTMLContent(node, htmlContent)
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}
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// injectLinkContent handles link/button content with URL extraction
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func (i *Injector) injectLinkContent(node *html.Node, content string) {
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// For now, just inject the text content
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// TODO: Parse content for URL and text components
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i.injectTextContent(node, content)
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}
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// injectHTMLContent safely injects HTML content into a DOM node
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// Preserves the original element and only replaces its content
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func (i *Injector) injectHTMLContent(node *html.Node, htmlContent string) {
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// Clear existing content but preserve the element itself
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i.clearNode(node)
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if htmlContent == "" {
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return
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}
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// Wrap content for safe parsing
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wrappedHTML := "<div>" + htmlContent + "</div>"
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// Parse HTML string
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doc, err := html.Parse(strings.NewReader(wrappedHTML))
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if err != nil {
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log.Printf("Failed to parse HTML content '%s': %v, falling back to text", htmlContent, err)
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i.injectTextContent(node, htmlContent)
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return
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}
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// Find the wrapper div and move its children to target node
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wrapper := i.findElementByTag(doc, "div")
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if wrapper == nil {
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log.Printf("Could not find wrapper div in parsed HTML")
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return
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}
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// Move parsed nodes to target element (preserving original element)
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for child := wrapper.FirstChild; child != nil; {
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next := child.NextSibling
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wrapper.RemoveChild(child)
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node.AppendChild(child)
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child = next
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}
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}
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// clearNode removes all child nodes from a given node
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func (i *Injector) clearNode(node *html.Node) {
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for child := node.FirstChild; child != nil; {
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next := child.NextSibling
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node.RemoveChild(child)
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child = next
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}
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}
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// findElementByTag finds the first element with the specified tag name
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func (i *Injector) findElementByTag(node *html.Node, tag string) *html.Node {
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if node.Type == html.ElementNode && node.Data == tag {
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return node
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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if found := i.findElementByTag(child, tag); found != nil {
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return found
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}
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}
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return nil
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}
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// AddContentAttributes adds necessary data attributes and insertr class for editor functionality
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func (i *Injector) AddContentAttributes(node *html.Node, contentID string, contentType string) {
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i.setAttribute(node, "data-content-id", contentID)
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i.setAttribute(node, "data-content-type", contentType)
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i.addClass(node, "insertr")
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}
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// InjectEditorAssets adds editor JavaScript to HTML document and injects demo gate if needed
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func (i *Injector) InjectEditorAssets(doc *html.Node, isDevelopment bool, libraryScript string) {
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// Inject demo gate if no gates exist and add script for functionality
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if isDevelopment {
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i.InjectDemoGateIfNeeded(doc)
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i.InjectEditorScript(doc)
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}
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// TODO: Implement CDN script injection for production
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// Production options:
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// 1. Inject CDN script tag: <script src="https://cdn.jsdelivr.net/npm/@insertr/lib@1.0.0/dist/insertr.js"></script>
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}
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// findHeadElement finds the <head> element in the document
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func (i *Injector) findHeadElement(node *html.Node) *html.Node {
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if node.Type == html.ElementNode && node.Data == "head" {
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return node
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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if result := i.findHeadElement(child); result != nil {
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return result
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}
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}
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return nil
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}
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// setAttribute safely sets an attribute on an HTML node
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func (i *Injector) setAttribute(node *html.Node, key, value string) {
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// Remove existing attribute if present
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for idx, attr := range node.Attr {
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if attr.Key == key {
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node.Attr = append(node.Attr[:idx], node.Attr[idx+1:]...)
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break
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}
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}
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// Add new attribute
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node.Attr = append(node.Attr, html.Attribute{
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Key: key,
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Val: value,
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})
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}
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// addClass safely adds a class to an HTML node
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func (i *Injector) addClass(node *html.Node, className string) {
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var classAttr *html.Attribute
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var classIndex int = -1
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// Find existing class attribute
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for idx, attr := range node.Attr {
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if attr.Key == "class" {
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classAttr = &attr
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classIndex = idx
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break
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}
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}
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var classes []string
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if classAttr != nil {
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classes = strings.Fields(classAttr.Val)
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}
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// Check if class already exists
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for _, class := range classes {
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if class == className {
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return // Class already exists
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}
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}
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// Add new class
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classes = append(classes, className)
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newClassValue := strings.Join(classes, " ")
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if classIndex >= 0 {
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// Update existing class attribute
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node.Attr[classIndex].Val = newClassValue
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} else {
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// Add new class attribute
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node.Attr = append(node.Attr, html.Attribute{
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Key: "class",
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Val: newClassValue,
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})
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}
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}
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// Element represents a parsed HTML element with metadata
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type Element struct {
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Node *html.Node
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Type string
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Tag string
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Classes []string
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Content string
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}
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// ElementWithID combines an element with its generated content ID
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type ElementWithID struct {
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Element *Element
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ContentID string
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}
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// InjectDemoGateIfNeeded injects a demo gate element if no .insertr-gate elements exist
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func (i *Injector) InjectDemoGateIfNeeded(doc *html.Node) {
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// Check if any .insertr-gate elements already exist
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if i.hasInsertrGate(doc) {
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return
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}
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// Find the body element
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bodyNode := i.findBodyElement(doc)
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if bodyNode == nil {
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log.Printf("Warning: Could not find body element to inject demo gate")
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return
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}
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// Create demo gate HTML structure
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gateHTML := `<div class="insertr-demo-gate" style="position: fixed; top: 20px; right: 20px; z-index: 9999; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;">
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<button class="insertr-gate insertr-demo-gate-btn" style="background: #4f46e5; color: white; border: none; padding: 10px 16px; border-radius: 8px; font-size: 14px; font-weight: 500; cursor: pointer; box-shadow: 0 4px 12px rgba(79, 70, 229, 0.3); transition: all 0.2s ease; display: flex; align-items: center; gap: 8px; user-select: none;" onmouseover="this.style.background='#4338ca'; this.style.transform='translateY(-2px)'; this.style.boxShadow='0 6px 16px rgba(79, 70, 229, 0.4)'" onmouseout="this.style.background='#4f46e5'; this.style.transform='translateY(0)'; this.style.boxShadow='0 4px 12px rgba(79, 70, 229, 0.3)'">
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<span style="font-size: 16px;">✏️</span>
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<span>Edit Site</span>
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</button>
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</div>`
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// Parse the gate HTML and inject it into the body
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gateDoc, err := html.Parse(strings.NewReader(gateHTML))
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if err != nil {
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log.Printf("Error parsing demo gate HTML: %v", err)
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return
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}
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// Extract and inject the gate element
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if gateDiv := i.extractElementByClass(gateDoc, "insertr-demo-gate"); gateDiv != nil {
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if gateDiv.Parent != nil {
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gateDiv.Parent.RemoveChild(gateDiv)
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}
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bodyNode.AppendChild(gateDiv)
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log.Printf("✅ Demo gate injected: Edit button added to top-right corner")
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}
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}
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// InjectEditorScript injects the insertr.js library and initialization script
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func (i *Injector) InjectEditorScript(doc *html.Node) {
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// Find the head element for the script tag
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headNode := i.findHeadElement(doc)
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if headNode == nil {
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log.Printf("Warning: Could not find head element to inject editor script")
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return
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}
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// Create script element that loads insertr.js from our server
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scriptHTML := fmt.Sprintf(`<script src="http://localhost:8080/insertr.js"></script>
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<script type="text/javascript">
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// Initialize insertr for demo sites
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document.addEventListener('DOMContentLoaded', function() {
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if (typeof window.Insertr !== 'undefined') {
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console.log('✅ Insertr library loaded successfully');
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// The library has auto-initialization, but we can force initialization
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// with our demo configuration
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window.Insertr.init({
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siteId: '%s',
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apiEndpoint: 'http://localhost:8080/api/content',
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mockAuth: true, // Use mock authentication for demos
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debug: true
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});
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console.log('✅ Insertr initialized for demo site with config:', {
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siteId: '%s',
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apiEndpoint: 'http://localhost:8080/api/content',
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mockAuth: true
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});
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} else {
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console.error('❌ Insertr library failed to load');
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// Fallback for demo gates if library fails
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const gates = document.querySelectorAll('.insertr-gate');
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gates.forEach(gate => {
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gate.addEventListener('click', function(e) {
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e.preventDefault();
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alert('🚧 Insertr library not loaded\\n\\nPlease run "just build-lib" to build the library first.');
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});
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});
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}
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});
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</script>`, i.siteID, i.siteID)
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// Parse and inject the script
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scriptDoc, err := html.Parse(strings.NewReader(scriptHTML))
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if err != nil {
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log.Printf("Error parsing editor script HTML: %v", err)
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return
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}
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// Extract and inject all script elements
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if err := i.injectAllScriptElements(scriptDoc, headNode); err != nil {
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log.Printf("Error injecting script elements: %v", err)
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return
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}
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log.Printf("✅ Insertr.js library and initialization script injected")
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}
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// injectAllScriptElements finds and injects all script elements from parsed HTML
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func (i *Injector) injectAllScriptElements(doc *html.Node, targetNode *html.Node) error {
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scripts := i.findAllScriptElements(doc)
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for _, script := range scripts {
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// Remove from original parent
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if script.Parent != nil {
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script.Parent.RemoveChild(script)
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}
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// Add to target node
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targetNode.AppendChild(script)
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}
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return nil
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}
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// findAllScriptElements recursively finds all script elements
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func (i *Injector) findAllScriptElements(node *html.Node) []*html.Node {
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var scripts []*html.Node
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if node.Type == html.ElementNode && node.Data == "script" {
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scripts = append(scripts, node)
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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childScripts := i.findAllScriptElements(child)
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scripts = append(scripts, childScripts...)
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}
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return scripts
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}
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// hasInsertrGate checks if document has .insertr-gate elements
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func (i *Injector) hasInsertrGate(node *html.Node) bool {
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if node.Type == html.ElementNode {
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for _, attr := range node.Attr {
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if attr.Key == "class" && strings.Contains(attr.Val, "insertr-gate") {
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return true
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}
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}
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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if i.hasInsertrGate(child) {
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return true
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}
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}
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return false
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}
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// findBodyElement finds the <body> element
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func (i *Injector) findBodyElement(node *html.Node) *html.Node {
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if node.Type == html.ElementNode && node.Data == "body" {
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return node
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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if result := i.findBodyElement(child); result != nil {
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return result
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}
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}
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return nil
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}
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// extractElementByClass finds element with specific class
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func (i *Injector) extractElementByClass(node *html.Node, className string) *html.Node {
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if node.Type == html.ElementNode {
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for _, attr := range node.Attr {
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||||
if attr.Key == "class" && strings.Contains(attr.Val, className) {
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return node
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}
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}
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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if result := i.extractElementByClass(child, className); result != nil {
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return result
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}
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}
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return nil
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}
|
||||
|
||||
// extractElementByTag finds element with specific tag
|
||||
func (i *Injector) extractElementByTag(node *html.Node, tagName string) *html.Node {
|
||||
if node.Type == html.ElementNode && node.Data == tagName {
|
||||
return node
|
||||
}
|
||||
for child := node.FirstChild; child != nil; child = child.NextSibling {
|
||||
if result := i.extractElementByTag(child, tagName); result != nil {
|
||||
return result
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user