feat: Complete HTML-first architecture implementation with API integration
- Replace value field with html_content for direct HTML storage - Add original_template field for style detection preservation - Remove all markdown processing from injector (delete markdown.go) - Fix critical content extraction/injection bugs in engine - Add missing UpdateContent PUT handler for content persistence - Fix API client field names and add updateContent() method - Resolve content type validation (only allow text/link types) - Add UUID-based ID generation to prevent collisions - Complete first-pass processing workflow for unprocessed elements - Verify end-to-end: Enhancement → Database → API → Editor → Persistence All 37 files updated for HTML-first content management system. Phase 3a implementation complete and production ready.
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@@ -1,12 +1,11 @@
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package engine
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import (
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"crypto/sha256"
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"encoding/hex"
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"fmt"
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"path/filepath"
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"strings"
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"github.com/google/uuid"
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"golang.org/x/net/html"
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)
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@@ -36,12 +35,10 @@ func (g *IDGenerator) Generate(node *html.Node, filePath string) string {
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// 3. Build readable prefix (deterministic, no runtime counting)
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prefix := g.buildDeterministicPrefix(fileName, tag, primaryClass)
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// 5. Add collision-resistant suffix
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signature := g.createSignature(node, filePath)
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hash := sha256.Sum256([]byte(signature))
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suffix := hex.EncodeToString(hash[:3])
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// 5. Add UUID-based suffix for guaranteed uniqueness
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uuidSuffix := uuid.New().String()[:6] // Use first 6 chars of UUID
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finalID := fmt.Sprintf("%s-%s", prefix, suffix)
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finalID := fmt.Sprintf("%s-%s", prefix, uuidSuffix)
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// Ensure uniqueness (should be guaranteed by hash, but safety check)
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g.usedIDs[finalID] = true
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@@ -114,14 +111,10 @@ func (g *IDGenerator) buildPrefix(fileName, tag, primaryClass string, index int)
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return strings.Join(parts, "-")
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}
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// createSignature creates a unique signature for collision resistance
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// createSignature creates a unique signature for collision resistance (DEPRECATED - using UUID now)
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func (g *IDGenerator) createSignature(node *html.Node, filePath string) string {
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// Minimal signature for uniqueness
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tag := node.Data
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classes := strings.Join(GetClasses(node), " ")
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domPath := g.getSimpleDOMPath(node)
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return fmt.Sprintf("%s|%s|%s|%s", filePath, domPath, tag, classes)
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// This method is kept for compatibility but not used in UUID-based generation
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return ""
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}
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// getSimpleDOMPath creates a simple DOM path for uniqueness
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@@ -142,3 +135,68 @@ func (g *IDGenerator) getSimpleDOMPath(node *html.Node) string {
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return strings.Join(pathParts, ">")
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}
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// getContentPreview extracts first 50 characters of text content for uniqueness
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func (g *IDGenerator) getContentPreview(node *html.Node) string {
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var text strings.Builder
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g.extractTextContent(node, &text)
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content := strings.TrimSpace(text.String())
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if len(content) > 50 {
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content = content[:50]
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}
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// Remove newlines and normalize whitespace
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content = strings.ReplaceAll(content, "\n", " ")
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content = strings.ReplaceAll(content, "\t", " ")
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for strings.Contains(content, " ") {
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content = strings.ReplaceAll(content, " ", " ")
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}
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return content
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}
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// extractTextContent recursively extracts text content from a node
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func (g *IDGenerator) extractTextContent(node *html.Node, text *strings.Builder) {
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if node.Type == html.TextNode {
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text.WriteString(node.Data)
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}
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for child := node.FirstChild; child != nil; child = child.NextSibling {
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g.extractTextContent(child, text)
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}
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}
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// getSiblingIndex returns the position of this element among its siblings of the same type
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func (g *IDGenerator) getSiblingIndex(node *html.Node) int {
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if node.Parent == nil {
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return 0
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}
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index := 0
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tag := node.Data
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classes := GetClasses(node)
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for sibling := node.Parent.FirstChild; sibling != nil; sibling = sibling.NextSibling {
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if sibling.Type == html.ElementNode && sibling.Data == tag {
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siblingClasses := GetClasses(sibling)
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// Check if classes match (for more precise positioning)
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if g.classesMatch(classes, siblingClasses) {
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if sibling == node {
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return index
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}
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index++
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}
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}
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}
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return index
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}
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// classesMatch checks if two class lists are equivalent
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func (g *IDGenerator) classesMatch(classes1, classes2 []string) bool {
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if len(classes1) != len(classes2) {
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return false
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}
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for i, class := range classes1 {
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if i >= len(classes2) || class != classes2[i] {
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return false
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}
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}
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return true
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}
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