e6710eb19f
- Created sync client for communicating with API server - Implemented conflict resolution strategies (last-write-wins, server-wins, client-wins) - Added offline change queue for queuing changes when server is unreachable - Implemented merge logic for local and remote task lists - Added conflict logging to sync_conflicts.log - Created bidirectional sync with pull/push operations - Extended Config struct with sync settings (URL, API key, client ID, strategy, offline queue) - Added SyncResult display with user-friendly output - Sync handlers already implemented in Phase 1 (GetChanges, PushChanges)
119 lines
2.4 KiB
Go
119 lines
2.4 KiB
Go
package sync
|
|
|
|
import (
|
|
"encoding/json"
|
|
"fmt"
|
|
"os"
|
|
"path/filepath"
|
|
|
|
"git.jnss.me/joakim/opal/internal/engine"
|
|
"github.com/google/uuid"
|
|
)
|
|
|
|
// QueuedChange represents a change waiting to be synced
|
|
type QueuedChange struct {
|
|
ID string `json:"id"`
|
|
Timestamp int64 `json:"timestamp"`
|
|
TaskUUID uuid.UUID `json:"task_uuid"`
|
|
Type string `json:"type"` // create, update, delete
|
|
Data json.RawMessage `json:"data"`
|
|
}
|
|
|
|
// Queue manages offline changes
|
|
type Queue struct {
|
|
filepath string
|
|
changes []QueuedChange
|
|
}
|
|
|
|
// NewQueue creates a new queue instance
|
|
func NewQueue() (*Queue, error) {
|
|
configDir, err := engine.GetConfigDir()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
queuePath := filepath.Join(configDir, "sync_queue.json")
|
|
q := &Queue{filepath: queuePath}
|
|
|
|
if err := q.load(); err != nil {
|
|
// If file doesn't exist, start with empty queue
|
|
if !os.IsNotExist(err) {
|
|
return nil, err
|
|
}
|
|
q.changes = []QueuedChange{}
|
|
}
|
|
|
|
return q, nil
|
|
}
|
|
|
|
// Add adds a change to the queue
|
|
func (q *Queue) Add(change QueuedChange) error {
|
|
q.changes = append(q.changes, change)
|
|
return q.save()
|
|
}
|
|
|
|
// GetPending returns all pending changes
|
|
func (q *Queue) GetPending() []QueuedChange {
|
|
return q.changes
|
|
}
|
|
|
|
// Clear removes all changes from the queue
|
|
func (q *Queue) Clear() error {
|
|
q.changes = []QueuedChange{}
|
|
return q.save()
|
|
}
|
|
|
|
// Size returns the number of pending changes
|
|
func (q *Queue) Size() int {
|
|
return len(q.changes)
|
|
}
|
|
|
|
// load reads the queue from disk
|
|
func (q *Queue) load() error {
|
|
data, err := os.ReadFile(q.filepath)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return json.Unmarshal(data, &q.changes)
|
|
}
|
|
|
|
// save writes the queue to disk
|
|
func (q *Queue) save() error {
|
|
data, err := json.MarshalIndent(q.changes, "", " ")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return os.WriteFile(q.filepath, data, 0644)
|
|
}
|
|
|
|
// QueueLocalChanges adds local task changes to the queue
|
|
func QueueLocalChanges(tasks []*engine.Task) error {
|
|
queue, err := NewQueue()
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create queue: %w", err)
|
|
}
|
|
|
|
for _, task := range tasks {
|
|
taskData, err := json.Marshal(task)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
|
|
change := QueuedChange{
|
|
ID: uuid.New().String(),
|
|
Timestamp: task.Modified.Unix(),
|
|
TaskUUID: task.UUID,
|
|
Type: "update",
|
|
Data: taskData,
|
|
}
|
|
|
|
if err := queue.Add(change); err != nil {
|
|
return fmt.Errorf("failed to queue change: %w", err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|